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17kNovel > Building a Gaming Empire From Scratch > Chapter 772: 732: Full Firepower!

Chapter 772: 732: Full Firepower!

    Chapter 772: Chapter 732: Full Firepower!


    These 25 groups each have their own individual task allocations.


    The work rted to [Combat] is divided and refined into three parts: [Martial Arts], [Items], and [Numerical Values].


    The work of the [Martial Arts] group also includes weaponbat.


    However, after all, it is a game, it cannot be as detailed as real-life [Martial Arts Tournaments], based on different martial styles and schools.


    It is not that Cloud Dream can’t do it, but for yers, the difficulty of understanding and the cost of getting started are too high.


    After weighing the options, Lincoln simplified the [Martial Arts] at the system level, dividing it into two enhancement systems: [Physical] and [Techniques].


    The former enhances the yer’s physical qualities, while thetter improves yers’bat skills.


    In this way, yers can clearly understand where their weaknesses lie and reinforce them ordingly.


    Of course, everyone is ultimately different. Even with the same physical qualities andbat skill levels, there can still be significant differences in actualbat.<div>


    This is also an inevitable issue.


    Fortunately, the existence of [Combat Items] allows yers to ignore this problem as much as possible.


    [Combat Items] mainly include armor, weapons, hidden weapons, and enhancements.


    With these as cover, yers losing canpletely console themselves with reasons like “weapon restraint” and “their weapons/armor are better”.


    This is not self-deception. Divine weapons, rare items, and enhancement items can indeed improvebat power.


    The existence of these items will also be a major motivation for yers in the game.


    As for the [Numerical Value Group], no matter how free thebat system is, it still cannot be separated from the underlying numerical design.


    The only difference is that the numerical design of virtual reality games has an “intuitive” limitation – the numerical design must be as consistent as possible with the daily intuition of yers.


    Being chopped on the neck must be much more damaging than being chopped on the arm.


    Being stabbed in the chest, even if not killed instantly, must be heavier than being stabbed in the stomach.


    This all goes without saying.


    However, with previous umted experience, this step will not stump them.


    It’s just that there are so many types of weapons in “Chang’an,” and how to set the damage values for different weapons, how to strengthen the damage of weapons of different levels, how to reduce damage with armor of different levels… etc., there are so many things to calcte, so the workload is huge.


    This group works hard every day and haspletely lost interest in going to the rest area to pet dogs and cats.


    *


    Unlike the rigor and boredom of the [Combat] group, the work of some groups is much more rxed and enjoyable.


    Such as the [Gambling House] group, [Horse Racing] group, [Temple Fair] group, [Literary Gathering] group, [Ghost Market] group, [Painted Barge] group, [Brothel] group, [Fishing] group…


    These are all ces for yers to enjoy.


    Their only responsibility is to make these events lively and fun, so there is no psychological burden, making the production process enjoyable.


    Groups with slightly more pressure are those responsible for [Stall], [Brewing], [Forging], and [Tower Climbing] content.


    The [Stall Group], as the name suggests, is a supplement to yers’ direct transactions.


    With this system, yers can rent a stall in the East Market and West Market for a fee and sell items offline.


    Even if the person is offline, the stall can still conduct transactions without the yer.


    Of course, yers can also choose not to use this system and upy a ce to set up a stall at their own risk.


    However, doing so without offline functionality, and not having system protection, carries the risk of being looted.


    Moreover, if you leave the East Market and West Market and set up a stall in an inappropriate ce, you may attract the eviction of “City Management” – unscrupulous people.


    [Brewing] and [Forging] are strictly part of the “secondary profession”.


    However, since they involvebat, [Alcohol] can provide health recovery andbat enhancement, and [Forging] can enhance armor and weapons, their importance is higher, warranting separate groups.


    [Tower Climbing] is a fixed gamey, located in the Meditation Temple Tower.


    After the yer starts, they will enter a mirror instance, from the first to the seventh floor, each floor has abat challenge. Winning allows them to continue upward, losing would get them kicked out.


    The higher the floor they can climb, the more generous the rewards, making it a fixed source of experience and money.


    …


    These groups’ work involves game mechanics, but their difficulty is not too high.


    They belong to groups with pressure but not too much pressure.


    Next are truly challenging parts:[Martial Competitions], [Escort]and[Bounty].


    All of these are PVP gamey.


    Not much needs to be said about martial artspetitions, as they have been nned for a long time.


    [Escort]is a daily gamey, where yers can earn money by shipping goods but face the risk of being robbed by others.


    If robbed, you’ll lose everything.


    The bounty system, on the other hand, focuses on yers with a strong killing intent.


    Whether it’s killing other yers or innocent NPCs, both will umte sin points. The current rule is that if a yer’s sin points exceed 5, they will be added to the[bounty list].


    Other yers can ept bounty quests to hunt down and kill those with high sin values and receive generous rewards.


    However, the[bounty group]faced a small problem: How to prevent yers from exploiting the system to earn rewards?


    ording to their understanding of yers, if the restrictions aren’t well-ced, situations like this could emerge:


    “Let’s cooperate; I’ll kill you five times, and then you can ept the bounty quest to kill me. We split the reward 50/50.”


    That would be chaotic.


    But how to limit it?


    Add a sin point cooldown on the same target, so that killing the same person won’t umte sin points?


    Then what happens if someone repeatedly camps on a corpse in the future?


    Or is it that a person cannot be on the[bounty list]consecutively?


    Won’t they be even more reckless after dying once?


    They proposed idea after idea, only to reject each one, leading to a temporary stalemate.@@novelbin@@


    …


    Besides that, there are two important groups: the [Home] group and the [Mechanism City] group.


    The[Home]system is simr to real estate in the public Metropolis, but with less customization. yers can only use the ancient Daxia style for decoration.


    Although it wouldn’t be limited strictly to the Tang Dynasty or earlier styles, at most it would be extended to mid-Ming Dynasty.


    Previously-designed furniture is not enough, and arge number of new pieces need to be added.


    By the way, Lincoln ns to allow yers to invite NPC friends, housekeepers, and maids to live in their homes once they own a house.


    Of course, yers may be more interested in inviting cat girls and courtesans to live with them—if they could manage to do so.


    This is not only because cat girls and courtesans are difficult to invite, but also because buying a house in Chang’an is no easy task.


    It requires not only arge amount of money, but also a high enough reputation.


    Lincoln even doubts that anyone would be able to buy a house when the second chapter of “Chang’an” is released.


    …


    As for the[Mechanism City], it is an idea that came from the employees after mentioning the Organization Skills Girl—


    A highly challenging miniature mechanism city will be built underground in Chang’an as arge-scale instance for yers to challenge themselves.


    Conveniently, this idea coincides with Lincoln’s n for the fourth chapter of “Chang’an.”


    So he asks them to further enrich thisrge-scale instance, elevate the mechanical art to an almost fantastic level, and design an exclusive quest line to guide yers in exploring the mechanism city.


    To ensure yers won’t give up and will push through the suffering toplete the quest line, Lincoln shamelessly ns to set the Organization Skills Girl as the final reward.


    He doesn’t believe many people could resist!


    …


    …


    Once responsibilities were assigned, each group went full throttle, working very efficiently under intense focus.


    This would lead to two visible consequences:


    First: The already aggressive development n for “Chang’an” might be expedited even more!


    Second: The breakneck development speed has gotten somewhat out of control for Randall and Fred.


    Thus, as the crucial person for coordinating, reviewing, and arranging everything, Lincoln probably won’t have time to ck off within the next month.
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