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17kNovel > Constructing-Style Wizard > Chapter 438: 149. Is this an angel?! _3

Chapter 438: 149. Is this an angel?! _3

    : 149. Is this an angel?! _3<div>


    Trantor:549690339


    ‘Death Two Finger’ x10!


    Dense ck lightning bursts open like thunder in front of the enemy.


    “Bang bang bang…”<div>


    A series of explosionse from the lifting tform, causing echoes in therge warehouse where the vertical shaft is located.


    Limb fragments and ck bone pieces stter all around. After about half a minute, the noise in the vertical shaft subsides, leaving only the howling and shrieking of the aberrations startled by the explosions.


    Nnd Lee uses his magic wand to point at two Alchemy ves with half of their bodies missing, turning them into his Lost Souls to clean up the battlefield for him.


    The two ckbone Hermits he just killed had First and Second Order Strength, respectively.


    Nnd Lee has already unlocked their standardized panel, so besides gaining over a hundred points in Soul Strength, there were no other data gains.


    Nnd Lee examines the recent memory fragments of the in targets.


    When the Lost Souls hand over the collected ck bone pieces, Nnd Lee learns the purpose of this group of visitors from the ck City.


    These guys were here to investigate the situation. They were rmed by the fighting on Underground Layers 21 and 26, and hade from Underground Layer 60 to investigate.


    After carefully checking, Nnd Lee learned that the other party had not returned to the ck City recently, and there were no images directly rted to the ck City in the memory fragments.


    But!


    Nnd Lee has an unexpected find!


    He found a map of Underground Layers 60 to 100, as well as a lot of information rted to these floors.<div>


    Besides these, a single Alchemy card appearing in the memory fragments deeply affected Nnd Lee.


    He grabs the collected ck bone pieces from the Lost Souls and stuffs them into his Blood Haven before searching the fleshy remnants with his own hands.


    After about two minutes, Nnd Lee stands up with a blood-stained Alchemy card in hand, taking a deep breath:


    “Damn, that was close. I’m d this Alchemy card wasn’t destroyed by Death Lightning, or I would have missed out on a huge pile of Alchemy Weaponry.”


    Nnd Lee cleans the blood off his hands and the Alchemy card and solemnly puts the precious item into his Blood Haven.


    He reviews the acquired memory fragments again while letting the Lost Souls clean up the battlefield for him.


    After confirming the information in the memory fragments again, Nnd’s eyes gleam with excitement for the prospects ahead.


    Fortune is waiting for him.


    As the Alchemist factions above ground work hard to recover Alchemy Weaponry, the illegal forces of the ck City are not idle either.


    The two ckbone Hermits that Nnd Lee just killed, besides patrolling Underground Layer 60, were also responsible for recovering Alchemy Weaponry.


    Since they are not attacked by aberrations, their efficiency in collecting Alchemy Weaponry far exceeds that of the Alchemists on the ground level.


    They hoard the collected Alchemy Weaponry in arge warehouse.<div>


    The Alchemy card that Nnd Lee treasures deeply serves as the key card to open this warehouse.


    If Nnd were to go there now, unlock the warehouse, he would see mountains of Alchemy Weaponry.


    The only trouble is that he will have to go on a killing spree.


    That’s because the warehouse storing the hoarded Alchemy Weaponry is located in the deepest part of Underground Layer 60, the Machinery Factory that spawns aberrations. Since the destruction of the Artificial Nest in the Savage Stone Wastnd, the Machinery Factory in the Fissure Corridor has been on high alert.


    Now, guarding the Machinery Factory in Underground Layer 60 are not just ckbone Hermits and Alchemy ves, but also a few other illegal forces from the ck City.


    Nnd Lee has already figured out the specific situations of these illegal forces in the memory fragments.


    Split Demon Society, specializing in Living Alchemy, is one of the ck City’s illegal forces controlling the ‘Split Demon’ Alchemy Weaponry. Once the Alchemy Weaponry is activated, the Split Demon Alchemists can divide their bodies into several parts, each part bing a separate clone. These clones can cooperate or act independently. As long as they don’t all die, the ‘Split Demon’ will not diepletely.


    Steam Supremacy Society, specializing in Living Alchemy and Steam Alchemy, controls the ‘Anthropomorphic Steam’ Alchemy Weaponry. Upon activating the Alchemy Weaponry, they can turn themselves into high-temperature steam people. Their bodies are entirelyposed of light water droplets, making them virtually immune to kic damage, and they can quickly recover from physical injuries by absorbing water and steam.


    Alloy Skeleton Society, specializing in Living Alchemy and Metal Alchemy, controls the Alchemy Weaponry of the same name. The Gold Bone Alchemists of this illegal force are very extreme; they havepletely abandoned their flesh and blood, and even put all their souls into Alchemy Stones. The Alchemy Stone has be their brain and their body has been reced by an alloy skeleton.


    Compared to Metal Series Wizards, the advantage of Gold Bone Alchemists is that they can freely rece their alloy bodies. If one set of alloy skeletons breaks, it’s not a problem. With just a thought, they can take out another set from the Alchemy Stone to rece the damaged alloy body.


    The key is that these madmen have installed an Automatic Repair of Alloy Body Alchemical Array inside the Alchemy Stones. As long as the alloy materials in the Alchemy Stones are not consumed, they will never run out of bodies to use.


    More importantly, each Gold Bone Alchemist has Sage Particles in a loop to continuously produce alloy materials, making their logistics and supply abilities astonishing.<div>


    The above three illegal forces from the ck City are the main personnel guarding the Machinery Factory. ckbone Hermits are mostly responsible for operating the Machinery Factory and maintaining the mechanical devices inside.
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