: 118. Mysterious Connection_3
: 118. Mysterious Connection_3<div>
Trantor: 549690339
Scouting Bell Beetles and attack type Alchemy Beetles responsible for stealth attacks were among the tools that the ckbone Hermit had devised to guard against attacks.
As Nnd Lee opened the sluice gate, the Alchemy Beetles lying in wait on the walls had already detected his presence.<div>
These Alchemy Beetles should have sounded the rm, but unfortunately, Nnd was currently neither alive, an Alchemist, nor an Aberration.
He was now a “dead man.”
It was evident that the ckbone Hermit had not issued any orders for his little treasures to watch the “dead.”
Therefore, Nnd’s arrival did not alert the Alchemy Beetles.
Nnd shut some of the doors, leaving only a barely visible crack.
His gaze prated the crack, staring intently at the corridor behind the door.
“Come on, just one patrolling Alchemy ve is enough. Just don’t let the
ckbone Hermit show up, or I’ll have to resort to my backup n.”
Perhaps hearing his prayers, a faint sound of footsteps approached from the distance.
“Patter, patter…”
The person’s steps were erratic, his pace sometimes fast and sometimes slow.<div>
He also drank alcohol while walking.
“Glug, glug. Ah- so refreshing- The Wheat Beer up on the ground level is so much better than the one in the ck City- Thankfully, I’m cunning enough to have seized the opportunity to patrol on Underground Layer 10, or else where would I find this treasure-I‘
“Glug, glug. *burp*”
An Alchemy ve with mechanical arms imnted in his back and wearing round goggles came into view.
This guy was bald and had buckteeth jutting out.
He wore a dirty jacket without buttons, exposing his chest and stomach covered in scars and suture lines. Liquid-filled soft tubes were inserted into various parts of his body.
He swayed from side to side, unsteady on his feet, carrying a bottle of Wheat Beer in each hand and barely managing to control the mechanical arms on his back to steady himself against the wall.
As he walked, drank, and burped, he waspletely oblivious to the gaze spying on him.
Nnd gently closed the door and listened intently to the movements behind it.
The Alchemy ve came to the metal sluice gate, using his mechanical arm to knock on the door panel, giving the closed gate a simple check.
Nnd held the doortch, pushed against the door, and steadied the metal gate.<div>
Once he confirmed that the door panel waspletely still, the Alchemy ve turned around and left with a burp, leaving his back exposed to the metal gate.
Nnd silently opened the door, holding the Alchemical Hand Crossbow in his hand and aiming it at the Alchemy ve’s back.
The Alchemy ve’s mechanical arm was brutally imnted into his body, connecting directly to the spine. At the junction of the arm and skin, a patch of worm-like rotten flesh andrge amounts of ck, filthy blood were present. Ordinary people would have fainted long ago from such treatment.
But Alchemy ves wouldn’t.
The ck City Alchemists had stripped them of their pain perception, all of it.
“Shoo-”
In the faint sound of breaking wind, a cold light shot toward the nape of the Alchemy ve’s neck.
“Huh? It itches-” The Alchemy ve mumbled before reaching out to scratch his neck vigorously.
He felt his hand was wet.
Pulling it back, he saw a bright red stain.
“Am I hurt?”<div>
The confused Alchemy ve fell to the ground, soon sumbing to massive arterial blood loss.
Without pain, there were no cries of agony.
Without cries of agony, there was no rm raised.
Inplete silence, Nnd used the Alchemical Hand Crossbow to fire short crossbow bolts, drawing first blood in this mission.
[System Message: You have killed “Alchemy veGulja.”]
[Passive Deconstruction Activated! ]
[Since you have unlocked the standard panel for “Alchemy ve,” this Passive
Deconstruction did not grant an Energy Point reward.]
[Deconstruction results are as follows:]
The individualized panel for “Alchemy ve-Gulja.”]
The target’s recent significant memories.]
Nnd didn’t look at the deconstruction content for now.
He had added a “Cleaning Rune” to the arrowhead of that arrow-shaped bullet, which was used to remove the blood.
From beginning to end, not a single drop of blood had been spilled in the corridor, saving the need for cleanup.
Nnd stepped into the corridor of Sector 8,ing to Gulja’s side and inserting a “Pure Bone Card” into the wound at the back of his neck.
He smeared medical dressings to stop the bleeding, then wrapped the wound with a dirty cloth, disguising it as a scarf.
Nndpletely concealed Gulja’s wounds.
He took out an Alchemical Potion for Dispelling Demonized Rats and poured it evenly over Gulja’s body.
The potion’s scent quickly evaporated, turning into ayer of odorless white frost adhering to Gulja’s skin, resembling inconspicuous wall dust as if it had been scraped from the wall.
Nnd waved away the scent of the potion and took out several “Pure Bone Cards” from his “Blood Haven” to hide them in Gulja’s coat pocket.
Finally, he wiped away all his traces and retreated to the corridor of Sector 7.
Nnd closed the metal gate, leaning against the door panel while casting the
“Envement of Deceased” on Alchemy ve Gulja by means of a “Pure Bone Card.”
The existence of “Envement of Deceased” couldn’t stop corpse decay. Nnd naturally didn’t apply any alchemical antiseptic potions with strong scents to Gulja to prevent decay.
Within at most half an hour, Gulja, who was truly dead, would emit a foul odor, alerting the ckbone Hermit.
Nnd had to act fast.
As he controlled the deceased Gulja to stand up from the ground, he searched through thetter’s memories.
From the memory fragments, Nnd identified the other Alchemy ves and the ckbone Hermits overseeing them.
One memory, in particr, caught Nnd’s full attention..