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17kNovel > When I Write a Bug It Becomes the Core Gameplay > Chapter 455 Two new endings

Chapter 455 Two new endings

    Chapter 455 Two new endings


    A good ending indeed, but not entirely good.


    The key is that the ending is different from what Zhuge Jun originally expected!


    At this time, the CG cutscene at the end of the game came out. The rescue team arrived in Charlton City. They entered the Claridge''s Hotel and rescued the survivors here.


    In another ending, Jim, the careerist and doll maker who controlled the player, went crazy, and the rescuers had to tie him up with a special straitjacket and take him out for treatment.


    The other survivors looked normal, except that the little girl who had been treated by the protagonist came to the cathedral to pray to the statue, and seemed to still be looking forward to the protagonist''s safe return.


    The rescue team also searched the entire cathedral inside and out, but unfortunately nothing was found and nothing was found.


    In this way, accompanied by the bells of the cathedral, the rescue team took the survivors out of Charlton. In the future, Charlton City may be rebuilt, but its decline is obviously a foregone conclusion, because with the complete demise of the ancient gods, the monsters in the streets and the crystals in the ground have also turned into ashes and disappeared completely.


    Without crystal energy and blood therapy, Charlton City will never be able to regain its past glory, even if it is later rebuilt and gradually recovered.


    But in any case, this disaster has subsided and will not spread to the whole world. This is a blessing among misfortunes.


    …


    But for Zhuge Jun, this ending is still not acceptable, and there is a very obvious gap.


    Because he originally thought that what he achieved was the ending of becoming a god!


    Among the three endings that have not yet been released, the ending of becoming a **** is obviously the rarest ending.


    As for the current God-Slaying ending, the final result is the death of the protagonist, which is still somewhat unpleasant.


    Of course, in a similar worldview, it is difficult for players to determine which of the two results, "complete death" or "becoming a god," is better. After all, becoming a **** may be a state worse than death.


    But no matter what, Zhuge Jun personally prefers the ending of becoming a god.


    "Damn it, why did it explode in the end?


    "Can''t I eat all three powers? This is beyond what my body can bear?


    "This conjecture is quite reasonable, but if these three rights are not taken away, it is very likely that the family ending will happen again.


    "Perhaps there are other prerequisites for becoming a god?"


    Zhuge Jun was caught in a dilemma. At this time, he had two completely different options.


    One is to go back directly and go back to the ending before continuing to explore the game to see if there are any other factors that affect the ending; the second is to enter the second game and play it all over again, changing your route and gameplay. .


    Which specific method can find the true ending faster? Zhuge Jun didn''t dare to say for sure.


    If you are just missing an important branch line or prop, the first method is definitely better; but if you need some deeper prerequisites, such as not lying too many times, or the key branch line has been chosen wrong, then If you want to create a new ending, you can only use the second method.


    Zhuge Jun didn''t have a clue for a while. He looked at it and saw that it was getting late, so he could only choose to go back and rest first.


    Maybe after some sleep, there will be new answers?


    …


    At the same time, Lilith was happily watching the discussions among online players.


    So far, players have discovered four of the five endings.


    Logically speaking, Lilith should be anxious. After all, every new ending means that players will contribute less negative emotions and more positive emotions in the future.


    But Lilith was not nervous at all, it seemed that this was all within her plan.


    "Hmph, I will soon let you know what it means to be so close to the end of the world!"


    Obviously, Lilith is quite confident about the hidden fifth ending of "Blood of Lies".


    At this time, the first batch of top players have begun to share how to achieve the two good endings of "Blood of Lies", "Slaughter of Gods" and "Heart of Freedom".


    Comparatively speaking, they are a little more difficult to achieve than the previous two bad endings, but they are not that difficult.


    The key to achieving the ending of "Kill the Gods" is to complete the "School of the Moon" branch in the game, kill the hidden third ancient **** Mel, seize Mel''s heart of the ancient god, and fight against Sathra''s control. , and finally slaughtered three ancient gods.


    Then, the player must use his or her body as a container to contain the authority of these three ancient gods.


    These three ancient gods have a cyclic restraint relationship. Ilonak restrains Mel, Mel restrains Sathra, and Sathra restrains Ilonak.


    Under this cyclical restraint relationship, the authority of the three ancient gods devoured each other and destroyed each other, thus causing the power of all the ancient gods to completely disappear. The monsters, living corpses, puppet energy sources, and crystalline mineral veins all disappeared in the entire city of Charlton, and this disaster naturally ended.


    This is the ending that Zhuge Jun played before. Obviously there are many players who made similar attempts like him, and they also played this ending at about the same time.


    After all, although the School of the Moon is a hidden map, it won''t be that hard to find as long as you push the map carefully.


    The way to achieve the "Heart of Freedom" is completely different.


    Currently, there is only one player on the entire network who has achieved this ending. According to him, this ending does require an opening that favors puppets, but when choosing a lie later on, you must make a specific choice.


    The so-called "specific choice" is neither blindly lying nor blindly telling the truth.


    At present, most players regard the lying system in the game as a "point-adding system". For example, if they want to play the game as a master, they must lie more, and if they want to play the pure doll transformation route, they must tell the truth.


    In the beginning, this method of playing is really useful because it can actually increase the income of a specific training route.


    For example, in the pure doll transformation route, players have to replace all parts of their body with dolls to achieve a very high damage reduction rate and achieve the effect of standing up to the boss.


    In this case, choosing to tell the truth among all the lie options can further improve the doll''s related upgrade effects, make it less prone to mental problems, and even make it completely immune to the mental attacks of some ancient gods and sectarians.


    That is to say, he becomes a pure fool.


    But this player did not play in this way, and the options he chose were based on his heart.


    In short, when he encounters situations such as "human relations", "temptation by bad people", "protecting others", etc., he will choose lies; but when he encounters situations such as "good NPCs who are eager to know the truth", he will choose the truth.


    For example, in a conversation, a good NPC laments that he is getting old and his health is not as good as before, and the player praises "you are still a powerful hunter", this is "humanity";


    Like Bazzi, he uses questions to probe for information and changes the boss''s form to trick people. At this time, the player lies to deal with the "bad guy''s temptation";


    Some obviously problematic NPCs lie to lead them to other dangerous areas and prevent them from going to the hotel to harm others. This is "protecting others";


    Some NPCs have been looking for their relatives during the game, and they are willing to pay any price just to find the truth. At this time, even if the players find that their loved ones are dead, they should tell the truth instead of hiding it out of goodwill. This is also kind.


    In general, this player''s choice to lie or not lie is not out of mechanical dogmatism, but based on the actual situation.


    That is, making decisions based on “human thinking characteristics.”


    At the beginning, many people felt that he was working in vain. After all, lying and telling the truth seemed to be two mutually exclusive options, which corresponded to ability improvement in different directions.


    Pointing on both sides means that neither training route can go to the extreme. This is the same as averaging all the points when adding points. There is definitely a problem.


    But it turns out that this player is right, because the lying system in this game actually has hidden attributes!


    At the last moment, when Jim, the puppet maker, tried to control him, an option appeared on the player''s screen, allowing him to freely choose whether to accept Jim''s control.


    You can actively choose to let go of everything, or you can choose to resist.


    Of course the player chose to resist, and a fierce boss battle ensued.


    Doll Craftsman Jim is a special being. He can control different dolls to fight with players, and during the battle, he will also use many different methods to specifically attack the player''s doll body.


    At this time, the human side of the player comes into play. Not only can it resist the other party''s mental manipulation, but it can also inflict mental attacks on Jim.


    This battle was quite difficult for the puppet player, but fortunately, he won in the end.


    In this ending, it doesn’t matter how many body parts the player has modified using puppet technology. Even if the whole body has been replaced with puppet parts, as long as the player can make most of the correct lie choices, he can still stick to his heart in the end.


    However, compared to the "God-Slaying Ending", the ending of "Heart of Freedom" obviously has more hidden dangers and more hopes.


    Because in this ending, the player failed to kill Sathra.


    After Thathra discovered that he could not control the player at all, he fled in panic, so the power of the ancient **** was retained.


    Those monsters and living corpses were gradually cleaned up and turned into more crystallized energy. Using these energy sources, the puppet industry and blood therapy industry in Charlton City can continue to exist.


    The protagonist''s survival also proves that Charlton City''s technology can indeed allow humans to obtain immortality in this way.


    Of course, is he who survived in the form of a doll and inherited all the memories of the original human being still the same person?


    This is a relatively profound philosophical question, and it may be difficult to draw a definite conclusion.


    But no matter what, such a success story will inevitably make wealthy people from all over the world flock to Charlton City who want to extend their lives.


    This time the disaster of Blood of the Ancient God passed without any danger, but when will the next disaster occur? The next time a disaster occurs, will there be a powerful hunter like the protagonist to turn the tide and save the world?


    This is a very intriguing question.


    (End of chapter)
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