Chapter 452 Two bad endings
Although the Lie Hunter has become stronger than before, after all, the players who have made it this far are already completely familiar with his tricks, and even if there are some new tricks, they are not enough to stop the players.
So the first batch of players came to the final boss.
In the cathedral, through the incomplete heart of the ancient god, the player can face the ancient **** who is staring at the city of Charlton.
Judging from relevant literature records, this ancient **** should be Ilonak.
Ilonak exists widely in the records of the Deep Sea School. The unclean blood was originally produced from it, and it is also the **** believed in by the Healing Church.
Its appearance vaguely resembles the human form, but it is taller and more terrifying. Its whole body is full of the characteristics of various deep-sea creatures. The dense tendrils and wriggling tentacles are all intimidating.
But the players who came here so quickly are not ordinary people. They are either top experts or cheating. Soon, Ilonak fell under the butcher''s knife of the players.
So, after the game "Blood of Lies" was officially released, players finally played the two endings of the game.
However, both endings are bad endings!
…
At this time, the most popular start chosen by players is, of course, the human start. After all, most people still like beautiful characters, or are too lazy to go out of their way to make faces.
After defeating the ancient **** Ilonak, he finally entered the "dependent ending".
In this ending, the player who defeated Ilonak took off his mask. Compared to the normal, handsome human face at the beginning, his face at this time has completely transformed into the face of an ancient god.
Twisted, bloated, uncomfortable.
And just when the player thought everything was over, the character''s body suddenly underwent horrific changes, his eyes burst open instantly, and he fell into a painful struggle.
At this time, the originally silent cathedral suddenly heard some footsteps, as if something was approaching, but the camera quickly circled around, but nothing could be seen.
Then the screen fell into darkness.
After a slightly long wait, the camera came to the outside of Charlton City. The rescue team finally opened up the passage connecting Charlton City to the outside and tried to carry out rescue.
Everything here seems to have settled. There are ruined buildings and rotting corpses everywhere. The originally prosperous city of Charlton has turned into a purgatory.
The rescue team finally arrived in Charlton and arrived at the Claridge''s Hotel, the best-preserved hotel in the city, hoping to find survivors here.
It looked like there had been a massacre, the walls were covered in blood, but strangely, no bodies could be seen.
And, there are indeed survivors here.
The surviving NPCs who have provided help to players are still there.
What''s puzzling is that their behavior seems a little abnormal, giving people an inexplicable weird feeling. Also, they all covered their eyes with special headscarves.
When the rescue team arrived at the deepest corner of the hotel, in front of the huge floor-to-ceiling windows, a figure was leaning on a rocking chair, seemingly staring out the window at the dark night sky.
"Sir? What exactly happened here?"
the rescue team summoned the courage to ask.
At this time, the figure on the rocking chair gently held the hunter''s weapon beside him.
…
Not long after playing the human "Familiar Ending", the player who started the puppet game also played the ending.
This ending is indeed different from the human ending. Judging from the achievements in the game, its name is "Disappointment Ending".
After also defeating the ancient **** Ilonak, strange footsteps sounded in the silent cathedral.
However, the player has completed all the puppet transformations at this time, and the originally ugly face like an ancient **** has turned into a handsome puppet face.
The character turns around in confusion, and suddenly, he seems to be struck by something invisible.
But then he stood up, completely unaffected.
As soon as the camera turned, the invisible thing seemed to change its target and moved quickly towards the entrance of the cathedral. What appeared at the entrance of the cathedral was none other than Jim, the puppet craftsman who had been helping players transform their bodies and add points.
But this attack also didn''t work.
Instead, Jim took out some kind of special device. The invisible existence seemed to feel the danger and left the cathedral almost quickly.
Then, Jim took out a special metal heart and crushed it violently.
The character controlled by the player instantly knelt down with his chest in his hands, seemingly suffering great pain.
But soon, he slowly stood up, his face lost all expression, and seemed to turn into a real puppet.
After the black screen, the rescue team entered Charlton City.
It''s just that the survivors in the hotel have all turned into puppets. They can only say certain words stiffly and mechanically.
The rescuers came to a floor-to-ceiling window of the hotel. Through the window, they could clearly see that the original doll workshop area seemed to be back in operation and was producing something in full swing. But this time, the person in the room deep in the hotel is no longer the protagonist controlled by the player, but the puppet craftsman Jim.
He took his time to open the exquisite mechanism box on the table and put on a pair of special mechanical gloves. Countless golden threads were vaguely visible, seeming to extend towards the unknown room behind the rescue team.
When the rescue team looked back, they discovered that the character controlled by the player was holding a butcher knife and slowly walking toward them under the control of a golden thread.
…
After playing these two endings one after another, the players were a little overwhelmed.
What a fuss!
Why did you put so much effort into creating two endings, both of which are bad endings?
What? How did you determine that this was a bad ending? Anyone with eyes can see it!
The first ending is a little difficult to understand, but you can probably guess it based on the achievement name of this ending.
The so-called "familiar", or "familiar", in layman''s terms, is the "dog of the ancient god".
Of course, in different works, the concepts of "god" and "familiar" will be different, but in any case, "familiar" is definitely not a good word.
In the first ending, although the player defeated the ancient **** Ilonak who had been staring at Charlton City, everything was not over because another ancient **** took advantage of the situation and controlled the player to become a dependent.
As for who exactly this ancient **** is? I don’t know much about it yet. You may have to look through some text information in the game to guess it. None of the players who can play it so far have not studied the plot in depth.
But currently, it seems that this ancient **** has the characteristics of "invisibility", and judging from the players gazing at the starry sky later, it is very likely that it has a certain relationship with the ancient **** who represents the stars in the Starry Sky School.
So why can''t players resist?
You know, after defeating the flesh construct and Ilonak, the player has finally defeated two ancient gods. Why can''t he defeat this ancient god?
The ending was simply too bad. Obviously, after returning to the hotel, the player killed all the NPCs and turned them all into dependents of this invisible ancient god.
The next plot is not difficult to guess. It must be to kill the rescue team, and then continue to spread the disaster, letting the whole world feel a little "Charlton City Shock".
The second ending seems slightly better at first glance, but upon closer inspection, you will find that it is the same piece of shit!
In this ending, the player has completed a complete transformation of the doll, and it has gone to two completely different extremes from the first ending.
One advantage of this kind of puppet transformation is that the invisible ancient **** cannot control the player at all and transform into a dependent, and eventually has to give up coming.
However, this puppet craftsman Jim, who has been helping players modify their limbs and upgrade them with points, is actually a conspirator?
He obviously left a backdoor when transforming the player''s body, easily wiping out the player''s mind, destroying the player''s hard-won memories, and transforming the player into a killing machine that was completely obedient to his orders.
The puppet craftsman Jim is obviously an ambitious man. He not only transformed himself and the players into puppets, but also transformed all other NPCs in the hotel into puppets.
He restarted the puppet workshop and worked overtime to produce. When Charlton City was connected to the outside world, the puppet army conquered the world.
If I could sum up these two endings in three words, it would be, what a cheat!
They all have one thing in common, that is, the players have suffered so much and are so busy that in the end they just make wedding dresses for others. Either they are controlled by the ancient gods, or they are controlled by careerists.
accurate!
I will suffer all the hardships and suffer the beatings, and then when I enjoy the blessings, the ancient gods and careerists will come out to pick peaches, right?
Is this still a person?
The key is that you didn’t give me a choice in this game. How did I know there was another ancient god? How did I know that Jim the Dollmaker was a villain?
He looked kind and considerate when he added some upgrades and modified the prosthetic limbs of the doll for me!
Generally speaking, even if the NPCs in the game are bad, they still have to give some hints. Just like the Bazzi from before, although he is also a badass NPC, he can still tell in his tone and wording.
The average number of doll craftsmen in this city is 25, right?
The players who played these two endings wanted to cause trouble at the time.
However, there was no fuss.
Because when they were preparing to launch a wave of rebellion on the Internet, they discovered that the question of the ending had already been answered.
Because the second unpacking video is out!
Unpacking something like this also has to be done bit by bit. After all, there are a lot of things here, and the person who unpacks them can only send out as much as he sees. Therefore, in the first issue, probably for the reason of not spoiling too much, it only answered a few questions that netizens were most concerned about, and did not mention the ending.
And this video announces: "Blood of Lies" has a total of five different endings!
This news quickly suppressed the public opinion that was about to ferment.
Five endings? That''s okay.
According to common sense, if there are only two or three endings, it is unacceptable that two of them are bad endings.
But if there are five endings, two bad endings and three good endings, it seems okay?
Although the unpacking video doesn’t say what these endings are or how to achieve them, but since there are other endings, let’s play and see?
Play out all the endings. If there is not even a good ending, it’s not too late to complain.
(End of chapter)