Chapter 142 MOD Production Planning
??The Gan Emperor became more and more excited as he thought about it. He pulled up a list and began to think about which of these Nitian games were worth making MODs for!
First of all, the first game "Hell Tracks", this is the one that needs the most rescue by MOD.
Because this game is essentially just a fun little game about turning bullets. Although it became popular due to the gameplay and the popularity of Professor Ding’s live broadcast, the follow-up was very weak.
The battle mode of the game is just humans VS demons. Although the power of both sides has reached a strange balance under the effect of "bullet bending", you will still get bored after playing this mode too much.
Many players have been calling on the forum, hoping to add a human VS human mode.
??It''s even better to set up an obstacle course, such as setting up a transparent wall in the middle, and then both sides must attack each other with bullets in a roundabout way to see which side scores higher.
However, suggestions like this have never been adopted.
At first, players thought that Nitian was treating the game "Hell Tracks" differently, but later they discovered that Nitian treated all its games like this!
In any case, the official version will never be updated, let alone DLC updates, there will not even be a patch.
So gradually, no one continued to put forward opinions on the forum, and the officials would not listen to them anyway.
?But now Emperor Gan suddenly realizes that if the official doesn’t do it, I can do it myself!
For "Hell Tracks", he plans to make three MODs.
? ?The first MOD is called "Online Battle Optimization MOD". The content of the MOD is that players can change all combatants to humans in multiplayer online mode, and the host can adjust the number of players on both sides and change the map.
??Originally, the maps of "Hell Tracks" were relatively fixed, and some maps in the plot mode were not added. Gandi decided to add these maps as well.
The second MOD is called "Bullet Turning Mode". In this mode, all players will be forced to use bullet turning to fight, and bullets cannot be fired by normal shooting.
With the first MOD, you can achieve pure bullet turning battle.
The third MOD is called "Teaching MOD". When the player attempts to turn the bullet, the trajectory of the player''s mouse will be automatically displayed on the screen, including the starting point, ending point and movement direction, with a more eye-catching arrow. Come out and display the trajectory of the bullet''s arc in the air.
With this MOD, players can better practice bullet turning.
For the second game "Sisyphus", Gandi feels that there are not many things that need to be changed, so he only plans to make a simple save MOD. That is, just like "The Hellboy", players can save and load files at any time.
?This MOD will greatly reduce the difficulty of the game, which is actually somewhat contrary to the game design. After all, the save point of "Sisyphus" is the platform under the mountain, and falling off the cliff itself is also a punishment mechanism.
But this punishment is too severe after all, and many players find it difficult to accept it.
??With the addition of the archive function, many players who originally planned to give up can persist. After repeated practice, they can experience the fun of certain operations, such as dragon flapping its wings.
?Of course, this archiving function will not affect speedrunning, because speedrunning videos will be reviewed by dedicated personnel and must be completed in one go.
The third game "Anti -Paradise Block", Emperor Liver thought about it, and felt that it was enough to make a "points optimization MOD", that is, let the rotation eliminate more scores.
In the original "Heaven Cube", rotating and eliminating will not gain more points, because Gu Fan cannot do that, otherwise he will be exposed and cannot explain to Lilith.
But from a gameplay perspective, it is obviously more reasonable to get higher scores by rotating and eliminating.
In the fourth game "The Legend of Wolong", Gandi is considering adding a function to customize the biography of generals, so that players can change the biographical content of generals at will.
It’s all an AI plot anyway, so let’s make Wild History more wild!
The fifth game "Fire Thief" has more MODs that can be produced. For example, it can change the appearance of various monsters, remove restrictions on domestic construction, and allow the lost to display the player''s original model. , you can modify the system''s rules for screening fire thieves, etc.
But Emperor Gan thought about it and realized that the priority of these MODs was not very high and could be placed in the back row.
The sixth game is "City Abandoned by Gods", and Emperor Gan also thought of two MODs that can improve the game experience.
The first one is "Archive and AI Management MOD". Players can freely choose the archive and the tuned AI to play in the game.
The second one is "Random Xia Mi MOD".
??This MOD allows players to get a random Xia Mi AI at the beginning of the game, and every time, this AI will be randomized again!
?This MOD feels a bit like "random zombies" or "random plants" in a certain tower defense game. It does not make the game easier, but because it adds randomness, it will make the game more interesting for players.
??For example, if a player develops the Demon City well, and suddenly a Holy Mother Archangel Xia Mi randomly arrives, he will inevitably rush to break the defense on the spot.
The third one is "Online MOD". Of course, it is definitely impossible to directly let two players control the city lord and a bunch of soldiers to kill each other passionately. It is too difficult to achieve technically. It would need to occupy at least the size of a small DLC, as well as servers and bandwidth. It is definitely not possible. A simple MOD can do it.
What Gan Di came up with is to allow players to use their own host as a server to connect with another player.
?After being online, player A plays normally, while player B is only responsible for typing in the input box to train Xia Mi. Xia Mi''s AI will only be affected by player B''s words and will not be controlled by player A.
?This has achieved a certain PVP effect. Player B has to find ways to transform Xia Mi in the opposite direction according to player A''s game situation to cause trouble, while player A has to overcome many difficulties and persevere...
After sorting out all the MODs that could be produced, Emperor Gan suddenly felt very motivated.
“Okay! Let’s start making MOD today!”
…
…
October 10th, Thursday.
The 11th day of the release of "The Forsaken City".
??The employees of Nitiantian Games are all filled with an atmosphere of happiness.
The game is a success again!
Hey, why do you say again?
??Hey, it’s not important. Anyway, Mr. Gu is so awesome that he actually saved the game and the company with a BUG!
So far, the sales volume of "Forsaken City" has successfully exceeded 100,000 copies, which is already a pretty good result.
Furthermore, this game still has a lot of stamina, and it should be able to continue to be maintained for the next two or three months.
??During this period, Zhou Yang has been playing "City Abandoned by Gods" every day, and at the same time, he has also intensively checked online reviews of the game "City Abandoned by Gods".
Look well and study well!
?? He deeply realized that Mr. Gu’s game design level was higher than his own. In the future, when adding bugs to the game, he must think carefully and be cautious! Otherwise, if you are not careful, you may cause trouble to Mr. Gu.
?At this time, Zhou Yang seemed to have returned to the time when he first entered the industry, full of unknowns and curiosity about all game design knowledge.
?Originally, he thought that he was already a relatively senior person in the industry and fully qualified for functional planning, but now that he saw Mr. Gu, he realized that he was still far behind. You have to keep working hard!
?Of course, in addition to the good sales of "The Forsaken City", the employees of Nitiantian have another thing to be happy about.
?That is the game "Hell of Hell", which is also very popular!
?Even purely in terms of popularity, "The Evil Dead" is higher than "The Forsaken City".
??After all, black and red are also red. The battle between "The Evil Dead" and "Three Kingdoms" on the negative review list is simply shocking, and it can be said that the fight has wiped out all the avenues.
Suddenly, players all over the country knew about this cyber defense, and also knew about the manure tank butterfly swimming competition held by the anchors. This reputation was simply overwhelming.
??The employees of Nitiantian said directly, there is no comparison, no comparison!
?However, the employees of Nitiantian Games also know that Mr. Gu really played a role in fueling the popularity of this game!
In fact, before the two games were officially released, Gu Fan had already given orders to everyone in Nitiantian.
Su Tong’s mission is to download and play the game “Lemurers” as soon as it is released, and then make a speedrun video as soon as possible to increase the popularity of the game.
Others, including programmers such as Zhao Haiquan and Feng Hui, worked with Gu Fan to create the game''s MOD.
So, Mr. Gu’s layout for the game “Hell of Hell” is not a secret in the game Against Heaven.
But why does Mr. Gu specifically help with the marketing of "The Evil Dead"? What is the relationship between the two companies?
Gu Fan did not explain this.
It was only out of absolute trust in Mr. Gu that everyone worked overtime during the National Day holiday to complete the work without any regrets.
Zhou Yang was also very concerned about this. He thought hard for several days, but still couldn''t figure it out.
(End of this chapter)