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17kNovel > Almighty Video Game Designer > Chapter 825

Chapter 825

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    Chapter 825 Learn more about Egypt history


    Trantor 549690339


    “In the experience store, Chen Mo was looking at the ns for a new game sent by the designers working with Thunderbolt gaming tform. ”


    “In the new year, many Chinese independent video game designers came up with new development ns, with different development timings. ”


    “In the past, the designers under Thunderbolt entertainment would make their own development ns and release them onto Thunderbolt gaming tform after they finished. Chen Mo didn’t really care about the quality of the games, he just rmended them ording to the rules and the feedback from the yers. ”


    “This could basically be seen as a free-range policy, promoting whichever game that achieved good results. ”


    “But sincest year, Thunderbolt gaming tform had introduced a new rule for their designers, which was to coordinate their development direction as much as possible. ”


    It wasn’t that they were restricting their freedom of research and development. This move was just to make better use of the existing tform resources and to avoid shing games and wasting resources as much as possible.


    “While Thunderbolt gaming tform’s user base was still growing steadily, the attention of the yers was still limited. If two games of the same genre appeared at the same time, and both games were of good quality, it would be equivalent to splitting the yers, and both games might not be able to achieve good results. ”


    “Therefore, Chen Mo was thinking of having all the designers working with Thunderbolt gaming tform to submit their ns together. On one hand, it was to get a clear idea of the uing games and make it easier to promote them. On the other hand, it was to prevent the designers under Thunderbolt gaming tform from shing with each other, which would allow them to make full use of their resources. ”


    “This was a good thing for the yers. For example, some yers who liked RPGs would appear in groups in a certain month, but after that month, there would be no more RPGs. If all the games were strategy or casual games, they would feel like they had nothing to do during that time. ”


    “It was a good thing for both the designers and the yers to n the release order of Thunderbolt gaming tform’s uing games. Therefore, the designers were quite supportive of it. Even though the rule wasn’t mandatory, the designers still cooperated. ”


    “””Lin Mu ... Greece?”” ”


    “Chen Mo was just going through it as a routine check, but he stopped when he saw Lin Mu and the name of the game. ”


    “Lin Mu was the designer who developed magnificent Tang, and lost to Chen Mo’s Overwatch in the annual game Awards that year. After that, Lin Mu developed two more games, London and Babylon. Although they were not sold well, they had a good response in China and were even sold to the overseas market. ”


    “The reason why it didn’t sold well well was because of the problem with the Grand Tang. It was particrly outstanding in the setting and cultural background, but it didn’t have any particrly significant advantages in other aspects. ”


    “This was also rted to Lin MU’s personal preferences as a designer. He preferred to delve into things rted to history and culture, but he was not good at controlling the way the game was yed and the many characteristics that attracted yers, as well as the enjoyment points. ”


    “””The great Tang”” was set in Chang ‘an city, while “”London”” was set in 18th century London. Both of them referred to arge amount of historical facts and even visited some professors and schrs from famous universities. Basically, their goal was to reproduce the history of that time. “”Babylon”” used more fantasizing content, but the response was average. So when it came to this year’s new work “”Greece,”” Lin Mu had obviously decided to go back to his old path and still make history his first goal. ”


    “It wasn’t a bad choice. After all,””faithfully recreate history”” was a good gimmick. For some yers, Lin Mu was the only one in China who made simr games with solid research data. There weren’t many designers in other countries who did the same. Therefore, these yers who were interested in history basically became core fans. Even if the gamey of games such as magnificent Tang and London wasn’t particrly good, they would still buy it. ”


    “Now, Lin Mu had set his sights on “”Greece”” as his next sequel. If nothing unexpected happened, this game could still be considered a qualified sequel. ”


    “However, Chen Mo felt that it was a waste of talent to let a designer like Lin Mu only build one city at a time. After all, Lin Mu was an independent game designer. The amount of money he could invest was very limited, so the development cycle was long. It was difficult to increase sales by arge margin, and it was difficult to expand the scale of the game. ”


    Chen Zhao thought about it and decided to call Lin Mu.


    “””Hello? Lin Mu, I’m Chen Zhao. Let me ask you a question. Are you familiar with Egypt history?”” ”


    ......


    “After receiving Chen Zhao’s call, Lin Mu immediately said that he would go over to discuss the details. ”


    “After hanging up, Chen Mo still had half an hour to draw before Lin Mu arrived. ”


    “This time, Chen Mo used the lucky capsule and was lucky enough to get a few skill books on ancient history. However, the time for this lottery draw was rtively short since thest one, so he didn’t manage to save up too many chances. ”


    “With Chen Mo’s current professional knowledge, it was still difficult to make a game with an ancient background in a foreign country. However, with Lin Mu in charge of the background culture of the entire project, it was basically no problem. ”


    “Soon, Lin Mu arrived. ”


    “Chen Zhao and Lin Mu had met before and knew each other. However, the two of them took different paths. Lin Mu still insisted on making an independent game, while Chen Mo took themercial path. Thunderbolt Entertainment’s business had expanded rapidly in the past two years, and the gap between the two was like heaven and earth. ”


    “However, Lin Mu wouldn’t regret his decision. After all, everyone had their own aspirations, and independent video game designers had their own principles and principles. To him, being able to make a game like the great Tang for the yers and to poprize and promote ancient cultural knowledge was a very happy thing. Moreover, he wasn’t good atmercializing. Emperor dynasty entertainment or ZEN Entertainment would be much more difficult for him than making games. ”


    “The two of them didn’t exchange too many pleasantries. After all, they were both designers, so they were very direct with their words. ”


    “””You said on the phone that you want to make a game with an Egypt background? You want to cooperate with me?”” Lin Mu asked. ”


    “Chen Mo nodded,””yes, I think you’re the best candidate for the job.”” When the timees, I’ll be in charge of the game’s ystyle, plot,bat, and other aspects. You’ll be in charge of the game’s historical research, cultural content, and so on. “” ”


    “””I want to know, why Egypt?”” Lin Mu asked after a moment of hesitation. Are you hoping toe up with a sequel to’ mysterious seas ‘, an exploration topic simr to that?”” ”


    “Chen Mo shook his head,””actually, it’s not just Egypt”” There will also be North America, Jerusalem, Florence, Paris ...”” ”


    “He paused and then continued,””””This will be a series of games that will even include many major historical events in the world’s ancient history.”” ”
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