<h4>Chapter 533: Is this a mowing game?</h4> <h4><strong>Trantor: </strong>549690339 </h4>
This time, Dark Souls used Chinese and English dubbing, and then integrated multiplenguage versions in the game.
It was strange that in his previous life, Dark Souls was a work of the Japanese factory, but there was no Japanese voiceover at all.
Of course, the reason for this was actually quite simple. Miyazaki Hidetaka personally liked medieval games from Europe and America very much. On the contrary, he hated traditional Japanese otaku games that took care of the elderly. Therefore, when he was developing demon’s soul, all the details of the game were closer to American rpg.
In other words, when the Soul series was first created, it was a game meant to serve Western yers, and they didn’t really want to deal with the yers.
Indeed, when “demon’s soul” was first released, the sales in nihong region were dismal. Miyazaki Hidetaka went through a lot of trouble to get “demon’s soul” listed in Europe and the United States. In the end, it received good reviews and the sales were gratifying.
After that, Miyazaki Hideo released Dark Souls 1 and destroyed the world with its extremely high quality, creating countless topics in Europe and America. Western yers bragged about it.
And that old thief Miyazaki must have been thinking the same thing: This was the normal response of Dark Souls. F * ck you yers, go eat sh * t. What kind of Japanese dubbing do you want?
Of course,ter “bloodline” had Japanese dubbing because it was a cooperation with Sony. When it came to his son “ck souls 3,” he was toozy to do Japanese dubbing ...
Of course, Chen Mo didn’t have such thoughts and wasn’t unhappy with the Chinese yers, so he naturally did the Chinese dubbing.
To Chen Mo, it didn’t make much of a difference whether there was Chinese voiceover or not, because Dark Souls was targeted at hardcore yers who liked Western fantasy themes and were keen on suffering. These yers didn’t really care if there was Chinese voiceover in the game.
However, since there wasn’t much work to do and he only needed to hire a few more voice actors, Chen Mo decided to do the Chinese voice acting as well.
Needless to say, the lines in the movie were quite interesting when read in Chinese, and there was no trantion.
As for the English audio, it was for other considerations.
......
Chen Mo’s goal was very clear this time. The main battlefield would be the Western market, where Dark Souls and Knight’s glory would go head to head.
Therefore, the reaction of the Western yers was very important.
Although both games were Western fantasy themes, it was precisely because of this that the difference could be seen.
……
Frank, the project manager of GA’s Knight’s glory and one of the top designers under ga, had also noticed the news of Dark Souls.
After seeing the promotional video of Dark Souls, Frank instinctively became a little vignt.
In thepetition between cog and League of Legends, ga had the advantage of being local, but they were beaten.
The most infuriating part was that League of Legends was a Western fantasy setting ...
Thunderbolt entertainment was quite famous overseas, and had almost be one of the most famous Chinesepanies.
Although Emperor dynasty entertainment and ZEN Entertainment had a lot of good works, their games were still popr in China and had limited influence overseas.
Chen Mo’s Thunderbolt entertainment, on the other hand, had gained quite a bit of fame in the country due to a few top quality games.
Frank naturally didn’t dare to underestimate it. After all, there wasn’t much information on Dark Souls yet, so he couldn’t take it too seriously.
……
After that, Knight’s glory and dark Souls suddenly entered a state of silentpetition.
You expose an original art today, I’ll expose some information tomorrow. Whatever you release, I’ll release. In any case, we’ll definitely cover the other party’s topic!
In the beginning, Chen Mo mainly focused on creating original art for the scenes, concept art for weapons, and original art for monsters. Later on, he finally created live-action videos for games!
This video was a clip of the battle between the yer and the Knight of Lothric.
In order to create a better show effect, the yers wore the Desperado set, small round shields, and straight swords. The overall battle process was not too long, and it was nothing more than a disy of the weapon’sbat skills and tactics.
In the end, yer no injuries defeated the Knight of Lothric.
The entire video was from a God’s perspective, not the yers’ first-person perspective. This was to allow the audience to observe the details of the battle more carefully.
During the battle, everyone could clearly see that when the longswords of the yers and the monsters collided, there would be physical effects. When the yers’ longswords struck the armor of the Knights of Lothric, the results would be different depending on the location of the strike!
In the end, the yer deflected the Knight of Lothric’s attack with his shield and then stabbed his sword through the gap in the Knight’s chest armor, instantly executing him. The yers who saw this video were all shocked.
In this video, Chen Mo only showed a portion of the techniques, including rolling, reflective shield, execution, and so on. He didn’t show any other weapons or equipment, nor did he show the boss. He only used the mostmon elite monster as the background.
This was mainly to prevent too much information from being leaked.
However, just this video alone was enough to shock the yers.
“F * ck, is this the real scene of Dark Souls? I feel like it’s on par with Knight’s glory!”
“Yeah, and whether it’s the scene or the characters, the model uracy is very high. I really feel like I’m watching a cinematic, but it’s obviously not!”
“This physics engine is really awesome. Is this the Pangu system? He did not feel like he would lose to origin at all! In terms of hardware, it can be said to be on par with Knight’s glory, right?”
“But I feel like thebat system in Dark Souls is richer. Roll, Shield Block, and direct stab. I don’t think I’ve ever seen anything like that in Knight’s glory!”
“Yes, how should I put it? it seems that the battles in Dark Souls are more exciting, more dramatic, and more like a game. As for Knight’s glory, it seems a little too close to reality?”
“Chen Mo really did make a hack-and-sh game! It’s just that in VR mode, it’s more fun to cut grass!”
“That’s right, that character kept rolling. The Knight didn’t even have a chance to touch him before he died. He was stabbed to death!”
“Wow, I can’t wait anymore. It’s so exciting just thinking about hacking in VR!”
Obviously, the yers ‘victory over the Knight of Lothric in the video was too easy, which gave many yers the illusion that Dark Souls was just a hack and sh game like Diablo.
Of course, they would soon find out that this was actually a beautiful misunderstanding.
For some experts, Dark Souls was indeed a hack-and-sh game. However, for most newbies, they could only be cut by the grass ...
However, Chen Mo had no intention of exining. In fact, the video was meant to mislead the yers.
Hehe, it wasn’t to collect resentment points.