<h4>Chapter 249: Splitting Jobs</h4>
In Minecraft, buildings can take a lot of effort to build, but are very easy to destroy. Chen Mo had also made changes to amend that.
Guilds can pick one or multiple plots ofnd to im it as their own, they will have absoluteplete control over all the plots in the areas. The guildmaster can ept and kick guild members freely, and only yers with permissions are allowed to ce or destroy blocks in the areas imed by the guild.
The ‘areas imed by the guild’ was more or less a territory, allowing them to feel the greater sense of belonging, as if the plot ofnd was their home. Nobody would destroy their home for no reason.
As the guilds grew (dependent on number of yers, time, and area built), the area imed by the guild will also be bigger and bigger. Two guilds cannot have im over the same area, and if that happens they’ll have tobine guilds to dere war.
Of course, yers could destroy the buildings of other guilds, but they have to use special tools, and it would take a long time to destroy them.
At the same time, the guildmaster has the ability to save the state of the areas of the guild and can restore it with a cooldown.
This didn’t exist in the original Minecraft, so there was still a risk involved in making an online version. Buildings in Minecraft were too easy to destroy after all, as many blocks could easily be mined.
However, Chen Mo hypothesised that with these rules in ce, griefing should be reduced to a minimal.
Moreover, the core mechanic of online mode was freedom, meaning that the state of the worldpletely depended on what the yers wanted. If most yers had the intentions to destroy the world they yed in, it most certainly would be in disarray.
If most yers in the world wanted to build the most incredible city, of course they could band together and banish the ones trying to create chaos.
All Chen Mo had to do was make some bnce changes.
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yers were going quite well so far.
Most guilds were progressing well in terms of building. There were quite a few that were good at that, and professional architects were getting quite a bit of attention.
After all, the houses built by the guild represented the guild, and the first impressions the guilds have on new yers would strongly affect their ability to gather new yers. It could be said that it’s the main source ofpetition.
There were many guilds who were simr to professional builders in his previous life, creating a professional team with dozens of yers to build all sorts of incredible buildings before securing them using their guild to allow others enjoy the view.
In ‘Chen Mo’s World’, there were many whales who forked out a lot of money to buy blueprints. Unique and high quality buildings such as Stormwind City, Yellow Crane Tower, and Forbidden City were incredibly popr.
Of course, these buildings were also incredibly expensive. Buildings like Oriental Pearl TV Tower cost one hundred and eight RMB, but a building like Stormwind city was in the thousands.
Yet, people still bought them.
Even after buying them, they couldn’t build them as they didn’t have enough resources. These whales started poaching guilds with the incentive of them being rich as well having the blueprint to gather as many people as possible toplete the building.
To many of these whales, it was an incredibly interesting consumer experience as they could build the buildings in multiyer mode and would even have their names on it, feeding their ego as hundreds or even thousands of yers would see it.
At the same time, there were also yers who focused on the tech tree.
It didn’t take long before yers got the hang of beginner mechanics such as building a crafting table using four nts, or crafting a stone axe using cobblestone and sticks, or cooking meat in the furnace.
And the more passionate yers, especially big guilds that controlled a lot of resources, quickly discovered even more tech.
After taming horses, they could craft a carriage using wood.
They could also use variousplicated ingredients and potions to craft a control core (living things), then gather a special crystal through mining to summon the crystal dragon.
They could even make cars, but that’d require even more ingredients, requiring control units (mechanical), fuel, reinforcement, switch module, tyres, etc...
Many of these required rare ores that spawned in the ground where there was a high chance of meeting terrible monsters.
If the yers wanted to progress through the tech tree, they’d have to go through wood, stone, and metals step by step. After gathering metal tools, they’ll equip everyone with metal weapons and armour in order to kill mobs and better gather resources.
This way, the equipment yers had would be better and better, the yers would also get better at killing mobs, which allowed them to gather more resources. This would help them create more high tech equipment, or even create a modern city.
It didn’t take long before yers had specialised roles within guilds.
Managers took on the role of distributing jobs, managing their expansion,
Architects researched buildings and were responsible for building.
Scientists looked deeper into the tech tree and focused on gathering
Warriors fought mobs and battled other yers.
Miners gathered various resources.
Once everyone got their roles, the efficiency of the group increased dramatically. Moreover, there wasn’t a difference in power in the game as yers worked towards amon goal of building the better building.
These groups started posting their experiences on the forums, and soon the other groups also used the same strategy, resulting in most guilds following the same structure as they all headed towards a more proper,wful direction.
There were many posts on the forum of yers detailing their process of grinding or sharing some of the buildings they built.
Although there weren’t many Minecraft yers as of yet, the yers who were ying were really passionate about the game. Most yers were passionate about creating and liked sharing their experiences. As a result, the Minecraft forums were incredibly lively, perhaps even more so than some of the bigger games.
The yers were shocked at how rich the gamey was as they investigated the most optimal way to y the game.
Of course there was still some fighting.
There were posts from ones who didn’t listen to instructions from their guild and got kicked from them. Sometimes other guilds would make posts yelling at one another after having some confrontation in game. There were quite a few of these posts and quite a lot of fighting.
Chen Mo didn’t mind too much as long as it wasn’t the game at fault. There was bound to be conflict with people, and it wasn’t surprising for people to fight over things like these.
It’s healthy to have some conflict once in a while anyways.