<h4>Chapter 99: Chapter 98 RTS games</h4>
<strong>Trantor: </strong>Exodus Tales <strong>Editor: </strong>Exodus Tales
It didn’t take long for Legion Conquest tounch after Chen Mo clicked on it.
This was an RTS game that used modern themes. One could easily tell from the loading screen filled with nes and tanks among other fancy high tech weapons.
The UI was quite clear, with Campaign mode and Versus mode as the two main modes.
Chen Mo felt that this game bore some resemnce to Red Alert. However, this game had better graphics and had a much more different weapons system.
This game didn’t have the Apocalypse tank or Prism tank, but instead used tanks that were used in real life, with a few more futuristic tanks.
However, this game didn’t focus on the cold war, and didn’t split the yers between the allies and the soviets.
Legion conquest was set in a fictional world after a third world war, where many countries had been subverted as the bigger armies armed themselves for an all out war.
And in the campaign mode, the yers would be ying as a leader of one of the countries, with the objective of conquering the world.
There were many weaponry from real life, such as battle tanks and bombers that were avable to every yer, blurring the lines of the differences between countries. This was likely in consideration of the international audiences.
After registering an ount, Chen Mo started Campaign mode.
In summary, the quality of the game was quite high, and the tutorials weren’t bad. However, the story was quiteckluster as the story, with barely any story progression after beating two levels. Basically the yer would invade wherever the game told them to, with no attention to the story at all.
Of course, this was likely also a side effect of being set in a fictional world with the line between countries in the movie, meaning that the story was also restricted.
However, the story isn’t important in an RTS game anyways, not affecting its poprity at all.
The controls of Legion Conquest were also quite crude and were quite simr to that of Red Alert. Chen Mo didn’t find that interacting with the world, hotkeys, and clicking to assign orders as particrly intuitive.
Selecting units, moving them, and attacking with them were all done by mouse, and right clicking would cancel the assigned orders, which Chen Mo found very unintuitive.
Chen Mo looked into it deeper as he yed.
At this time, an inte addicted teen sat next to Chen Mo, and looked at Chen Mo’s screen while waiting for his PC to load.
Chen Mo controlled a tank towards seven or so soldiers, and under the firing of the soldiers, Chen Mo’s tank exploded.
“What the!” Chen Mo was speechless, it was just as illogical as Red Alert, how would a few soldiers with machine guns defeat my tank? Is the armor on the tank fake?
The guy next to him asked, “Are you new?”
Chen Mo nodded, “Yep, I’m new.”
The teen said, “The tanks in this game are garbage. Either you rush soldiers or save up for air troops or super weapons. The mid game tanks are a waste of money.”
Chen Mo was speechless, “Aren’t tanks the main force of modern warfare?”
The teen replied, “I’ve been thinking about that too, but that’s the way the game was designed.”
The teen alsounched Legion Conquest and started searching for an online match.
It didn’t even take a minute of searching to find an opponent. He was assigned into a 4 person map for a 1v1.
The teen stopped chatting to Chen Mo and focused on building and training his army.
Chen Mo decided to pause his game to watch the teen.
Mining, building, training, scouting... the teen seemed as though he was following a script, and was quite serious about it.
Early on, his opponent drew the teen into a corner, luckily had had sufficient defences and managed to hold off a few more waves. After saving up thirty or so pilots, heunched a counterattack to win the game.
“Yes!” the teen said excitedly.
Chen Mo scowled, “This game’s bncing is kinda terrible.”
The teen nced at him, “You think this is terrible? It’s currently the best RTS game.”
Chen Mo said, “Three tanks losing to twenty or so soldiers makes no sense at all.”
“Well, there’s nothing much you can do. It’s already the most well bnced RTS game, you’ll just have to ept that fact,” replied Chen Mo.
Chen Mo asked, “Why don’t you y RPGs?”
“They are too taxing. There isn’t much skill to those games, it’s just endless grinding, and whoever spends the most time would be better at the game. Unlike RTS games where whoever has more skill wins.”
“Hmm,” Chen Mo nodded.
“If you want to y RPGs, it’s probably better to y in VR. Shooter games and adventure games are best yed on VR as well,” added the teen.
“But if you want to y RTS games or business simtion games, most of them are on PC as it just isn’t worth it to convert it to VR. Moreover, these games don’t take up as much time, one game would only take twenty to thirty minutes, and you could take a break afterwards if you want.”
“Is there a ranked mode for this game?” asked Chen Mo.
The teen was shocked, “Oh, there is a ranked mode, I just yed that.”
Chen Mo asked, “So the ranking is probably what makes the game so fun then huh?”
The need nodded in reply, “Yeah. You start with the campaign mode then move onto ranked. It’s only fun when you y with the pros. This is simr to how actual war works, and is the core of RTS games. There’s a lot of strategy involved, and has a high skill ceiling.”
Chen Mo asked, “Are there LANpetitions?”
The teen replied, “Of course there are LANs. RTS games are quite popr for LANs. Most of the big ESports clubs have yers too, all of them are gods at the game.”
After chatting for a little while more, the teen went back to ying.
Chen Mo on the other hand looked deeper into how the numbers were set in the game before leaving the inte cafe.
What surprised Chen Mo was that his previous world had already left RTS games, and yet they were still quite popr in this world.
It made sense after he gave it some more thought.
VR games applied a lot of pressure to PC games, but PC gamers hadn’t all converted to VR. Compared to RPGs, RTS games were more fragmented and strategic, which was why it managed to stay as one of the mainstream genres.
As for MOBAs? Nothing resembling it!
Chen Mo was a bit hesitant to make RPGs as it would currently take him a lot of effort, but he had found something that would make the transition smoother.