Chapter 114: A Mana on a Mission
Though it was tricky, Edwin <em>was</em> eventually able to properly give copper the mana-conducting properties hed been aiming for. It was quite the ordeal all told, with significant amounts of trial and error, where each experiment had a tremendous amount of cleanup. At least copper and mi had drastically different densities even when Refined, so it wasnt too hard to separate them out.
After so long, he couldnt help but feel satisfied watching- sensing, rather- his drops of mana soaking into the metal on contact, then radiating out again over the course of a few seconds. During that whole process, it became impermeable to other types of mana, like the behavior of the metal without the conductivity trait imbuement.
Now the only problem was making sure it would only <em>ever</em> ept wind mana. While he thought of several ways he might be able to aplish that, most of them still required a mage to keep a battery topped up. For obvious reasons, that wasnt an eptablepromise. Instead, he needed to make a self-sustaining filter.
The next step
The next step would truly test his resolve and skills, he knew.
He read through every Almanac note that he had from both the Zosiman Grimoire and his time in Panastalis alike, and all of it had led to a single, horrifying conclusion.
He could do this. Attuning an object to a type of magic was a well-documented field, and copper was especially easy. It probably wouldnt even be <em>that</em> technically challenging.
Hed just need to use Panastalin alchemy techniques.
Naturally, given the fact hed never sessfullypleted a single potion using the directions their tradition had created, this also presented a bit of a problem. However, he felt that there were just a few tweaks he could make to the procedure to <em>make</em> itpatible with his own brand of alchemy.
The theory was simple: hed take some of his filter-copper and attune it to wind mana <em>permanently</em>, by essentially alloying it to a substance which was itself air-attuned.
...except it wasnt actually an alloy despite using one in construftion, and what he was using for attunement was just the air <em>itself</em>, or at least condensed air mana and Well, it wasplicated.
Condensing air mana was in theory rtively straightforward. Hed had a <em>lot</em> of practice making a manave at this point, after all, and a condenser was just the reverse of that. Of course, because making something hot was much easier than making it cold, especially when using Basic Thermokinesis as a base, it was nowhere near as nice and neat as it should have been.
If his mana were a <em>gas, </em>this would be so much simpler. Then he could just create a mana-heat pump and make a mana-refrigerator. Manafrigerator. Manerator. Manainator. Manarefrigeratorinator.
Refrigerators worked by taking a gas and almost squeezing heat out of it, putting it under immense pressure. Charles Law did as Charles Law did, raising the temperature of thepressed gas, and then thermodynamics did as thermodynamics did and let that heat bleed out of the system. That way, when the pressure was released, the gas expanded back to arger volume, and heat would be pulled back into the system, cooling its surroundings.
If you had the right setup, you could make sure all the heat was dumped into the air<em> away</em> from where the cooling was happening, and that gave you a heat pump, the basis for refrigeration, air conditioning and efficient heating units.
Unless
Well, his mana <em>did</em> behave like a liquid most of the time. Perhaps he could set up a heat pump mana pump. Yeah, he liked that way more than manarefrigeratorinator. If he set up a mana pump based on a liquid, it might still work, hed just need to pull a vacuum around a drop of liquid which he totally could do with Apparatus, actually. Huh, yeah. That might actually work. It might not be as effective though but what about if he used a liquid that was <em>just</em> shy of being able to boil? Or that boiled at room temperature?
His potion-mana <em>was</em> flexible in that regard- hed made it both mmable and non-mmable at different times when trying to make his manave- so a liquid with a high heat capacity that boiled at just barely above room temperature would be an excellent refrigerant probably.
Actually,e to think of it, werent there liquid refrigerants? Memory pulled pentane to mind, as it boiled at about 35 Celsius, but he couldnt remember if it was an actually <em>good</em> refrigerant.
It was a pity he couldnt exactly synthesize the mana-equivalents of <em>specific</em> chemicals with his visualization yet, but he might get there one day. For now well, he could definitely Visualize a potion that heatlessly boiled and bubbled within its container. That would work for his purposes, he felt.
Now, he just needed to <em>do</em> it.
You know what I dont get?
Inion looked up, I have no idea what youre talking about.
Well, with this, he indicated the partially-assembled refrigerator, Mana is this weird thing that doesnt seem to care about pretty much anyws of physics, but it can be manipted like its a gas.
Its your visualization.
What?
Your science stuff, and alchemy? Ya, you act as though its a thing in the world, and it behaves like it should.
Wait, it applies to mana that <em>isnt</em> mine?
How did you think artifacts work?
Like magic items, artifacts? I mean, I guess I assumed they were a trophy Skill or something, or the result of a Skill like Mana Infusion, he shrugged. I dont think Ive ever seen a properly enchanted item that might not just be the result of a Skill no wait, Lefi has that one tooth ne, but it might still just be a Skill. But well, actually I suppose this is a magical item, isnt it?
Look at my little alchemist, all grown up and making artifacts, she teased.
Edwin grinned, Im d youre proud of me, <em>mom</em>. You know, for someone who ims to not know anything about magic, you sure seem to have a lot of experience with it.
Comes with age, if youd respect your elders.
Elders? Forget respect, you belong in a <em>museum.</em>
Oh now <em>Im</em> supposed to go in the museum, mister Im-not-from-this-world?
At least Ill havepany.
Oh <em>believe me,</em> youll...
Because nothing involving magic was easy, it took Edwin nearly two days of work before he actually managed to properly Visualize a mana pump that actually worked the way it was supposed to. Even then, it took a <em>ton</em> more work before he got it working at the proper scales. He could at least make it somewhat easier on himself by making a crystal apparatus to mirror his mana maniption.
Of course, since he wasnt actually using any liquids or the like for this experiment, it all looked empty to the eye, but he could feel just how brimming with mana the entire contraption was. A tightly-wound coil of hollow apparatite encircled a funnel and corresponding pipe. In theory, air- and air mana- would be cooled by the mana pump, condense along the surface, and run down into a waiting collection jar.
Working with so muchb-like hardware reminded him a bit of his research, actually, which in turn idly made him wonder how people back on Earth must have been getting on without him. It <em>had</em> been a couple years now, after all. It was just it was just
Edwin stopped and set down the apparatite pipe he was working with. He closed his eyes, clenching his hand into a fist as he took a deep, deep breath. He breathed out into his hands as he reached up to wipe away some of the wetness around his eyes. He was fine. He was here, he was happy ish. At least as happy as hed been back on Earth, anyway. He was doing his dream job, he had friends- or close enough- he <em>could do this</em>.
He was fine.
He was fine.
He dried his hands with Basic Thermokinesis and picked up the pipe he was working with, holding it in ce while he slowly summoned the connecting piece that would hold it in ce. It was important that this was apletely airtight seal, because while it wasnt <em>technically</em> effective in holding in energy, his mana <em>wasnt</em> energy, was it? It was a potion. In this case, a near-boiling potion, but a potion nheless. So, airtight seals would <em>definitely </em>help keep his potions in ce.
Edwin had actually found that he was able to manipte far more mana than his extremely-restrictive Basic Mana Maniption strictly allowed for, but only in very specific circumstances, among which this counted. After all, he saw mana as a potion, as an actual <em>thing</em> which could be manipted. That was why this should work. If he did this with a physical setup, hed be basically making liquid nitrogen and oxygen, probably with a fair amount of ice condensing a snippet of the entire atmosphere.
How else would you condense atmospheric mana?
Finally, he got the contraption set up in its entirety. On one side, a reservoir with <em>plenty</em> of surface area awaited being filled by refrigerant mana. It was in turn connected to a set of tubes and pipes which snaked around the entrance to his collections sk which it would pull heat from. Then, all that would work together to condense atmospheric mana and let it drip onto a specially prepared mi flower that he was using as a makeshift battery for this experiment.
To keep the pressure differential up, and thus allow for actual transmission of heat, there were two valves attached to the entrance and exit of the reservoir, and at the entrance of the reservoir (where mana would flow afterpleting the full course of pipes) hebined a ball-bearing one-way-valve with a te one-way-valve to, well, only allow mana one way through the piping.
His role in the entire setup was serving as the vacuum pump, pushing mana from the tubing through the valves and back into the reservoir, re-pressurizing the gas into a liquid and squeezing heat out of the mana through abination of spatial expansion and contraction (thanks to Improbable Arsenal) and raw mana muscle.
He double-checked all of his connections, ensured that everything was in working order.
He triple-checked everything to make sure nothing was out of ce.
He let loose the valves, letting the mana vaporize, felt it draw in heat from its surroundings, and started repressurising mana as fast as he could manage, shoving that umted heat back into the reservoir..
Nothing happened.
Hmmm.
It didnt seem to be a problem with his theory- he could definitely feel heat being pushed out of the reservoir, and his vacuum pump setup was working about as well as he could hope.
Well maybe if he
<em>Crack.</em>
That probably wasnt good. Still, it could be worse.
<em>Hiss.</em>
At least it didnt explode?
Three design iterationster, Edwin finally had something that should work. Instead of trying to condense air as it passed through an open-topped container, he had a closed and sealed vessel, which he had filled with air while expanded with Improbable Arsenal. When he dismissed that Skill, it of course put the gas under pressure- about seven atmospheres if his math was right.
He wasnt <em>sure</em> that putting the air under pressure would make that much of a difference, but considering he was Visualizing air mana as behaving like actual air, higher pressure should result in a higher dew point for the mana.
The core mechanism of the pump remained intact, but had a few key differences, mostly centered around the actual cooling side.
The most obvious difference was that it was made out of copper. While the apparatite pipes <em>technically</em> worked, and were really easy for him, they didnt have the greatest thermal conductivity as well as not always being able to withstand the intense temperatures and pressures when made super thin, breaking rtively easy and wrecking a lot of hard work.
Hed thought that it shouldnt make a difference because there was no <em>actual</em> temperature or pressure maniption going on, just magical equivalents like when working with his manave, but it seemed as though hed been mistaken for some reason. Maybe this was just too many levels of abstraction from his <em>actual</em> mana that he was directly controlling? Something to test in the future.
He also made a note to himself to really, <em>really</em> delve deeply into what the loosened limits of Sappers Apparatus did at such a high level once he left Sheraith. It was entirely possible he could get something super-strong and super-conductive if only he knew how, but copper was easy enough for now. To make his tubing, all he needed to do was create a <em>mold</em> out of apparatite, and pray that it didnt shatter from the thermal shock of melted copper being poured into it- though apparently Lefi had a Skill for that, because of <em>course</em> he did.
With the copper tubing thus formed, it was simple enough to substitute it into his existing design, but instead of being wrapped around the outside of his container, hed made it into a protruding shape from the <em>top </em>of his container. He wasnt <em>actually</em> sure if it made a difference in terms of how effective the condenser was, but it at least removed ayer of instion and was, critically, <em>easier to make</em>. It also should drip directly onto his mi blossom as well, which was a bonus.
Moment of truth
Edwin filled the reservoir with refrigerant-mana, and he could immediately feel the vtile potion begin to boil. That was put to a quick stop when he pressurized the container, but came back with a vengeance as he opened the exit valve.
It really was kind of impressive, the amount of force he was able to put his mana under. To do this for real, hed need a really strong air pump and chemical refrigerants he didnt even know how to <em>start</em> trying to synthesize. But here he was, able topress a refrigerant by hand and manually run an entire mana pump. His Skills definitely helped, but he felt rather proud of himself nheless. He supposed that this was what his mana <em>was </em>really good at. He couldnt use it directly most of the time, but he <em>could</em> use it as a lever for even more impressive feats.
Speaking of impressive feats...
Within just a few minutes, he felt a buildup of air mana along the copper heat sink. It slowly coalesced, shining brightly to his arcanaception and feeling like so much air, so much windpressed into a shining drop of mana. It felt like gentle breezes and violent hurricanes, vicious tornadoes and encouraging updrafts, the gentle warmth of a summer evening and the charged atmosphere of a thunderstorm. It carried a depth that was well past what Edwin had anticipated but was absolutely<em> perfect</em> for what he needed. <em></em>
He looked on with wonder as the miniature atmosphere condensed, collecting into a single drop of natural potion-like mana at the end of his copper condenser and falling with a satisfying <em>drip</em> onto the waiting petals of the mi beneath it.
The flower greedily slurped up the mana, and the process started anew.
Edwin held in his whoop of triumph. It was working! Actually, truly working! He had spent so long on this stupid little contraption, but this was proof! He could work with atmospheric mana like it was a physical substance, even if only in limited circumstances. He could make what he needed for his mana umtor, he
Another drop of air mana fell into the mi, vanishing without a trace. To work properly, the mi would need to be <em>almost</em> at saturation, and when it was filling in at the rate of one drop per minute at most...
...Hed be at this for hours.
<em>I really should update my level-up window</em>, Edwin mused, ying with the notification as heid in bed that night. Hed initially included the average level in his pop-up to help reassure him he was getting closer and closer to his goal back when he was trying to hit tier 2, but it didnt really measure his progress towards the next tier anymore. After all, he was at <em>least</em> waiting until Alchemy hit level 120 so he could get the Alchemy Specialist path and possibly even beyond that, if he decided he wanted to take more 90-point Paths this time around.
Because Specialist paths <em>were</em> 90 points, that was two right away that he definitely wanted to take. Then after that, hed absolutely need Essential Alchemist, and he wanted to take Realm Traveler this tier. Oh! Scientific Revolutionary as well, and of course Material Scientist. Then Physicist and Schooled Mage- he hoped that one might help Prototyping and his Visualization interact in some way- and
<em>No, bad Edwin</em>.
He wanted <em>all</em> the Paths. All of them. Oh, right, he also needed to earn the Artisan path to get Dexterity, and probably take Schr at some point because it was likely to unlock Intelligence. Oh, but what did he want to evolve Stamina Maniption with?
<em>Cough.</em>
Right, right. Hed cross that bridge when he got there. He just wanted all of the Paths, was that really so bad? But to get all of the Paths, hed need to know how many he could afford
Edwin flexed his Status skill, removing the average level marker he usually kept up, recing it with the level of Stamina Maniption, Alchemy, and how many 60-point Paths he could afford with his current Skill Point total.
Oh, should he subtract sixty from that to ount for what hed evolve Stamina Maniption with? That might be a good idea.
Oh, and-
<em>Keep it simple.</em>
He couldnt help but grumble at himself slightly, but he <em>did</em> eventually keep the setup rtively straightforward.
<strong>Level Up!</strong>
<strong>Skill Points 11421147</strong>
<strong>(Alchemy: 99; Stamina Maniption: 19; 13/25 60-point Paths)</strong>
Yeah, that would work just fine. His Alchemy might nearly be breaking into the triple digits, but he knew better than to think it meant hed have an <em>easy</em> time getting it to 120. Hed been gaining levels in the skill <em>zingly</em> fast by his normal standards, at nearly one a week at times, but that was because he was diving headlong into the wonders of alchemy essentia for the first time.
Well he had time. He hadnt <em>fully</em> decided what he would do when they left Sheraith, but hopefully Lefi and Rih would be traveling together towards the coast. That way, hed be able to keep traveling with them while he went to get abysite and visit Farport.
<em>That</em> was a problem for another day. Future-Edwin could deal with that when he was older and wiser. Current-Edwin really ought to <em>get to sleep</em>. He idly wondered if blue light from System text had the same impact on brains as blue light normally did, in that it caused it to wake up slightly.
Maybe not? So far as he could tell, System messages were entirely hallucinatory, with no physical or opticalponent. Pulling up a System message should then be the equivalent of imagining a blue sky, right?
He was getting distracted again.
Okay, no more messing around, he needed his rest.
<em>Sleeping.</em>
It was time. After <em>days</em> of experimentation and <em>hours</em> of constant work, Edwin had finally managed to saturate his mi blossom with enough atmospheric air mana to attune his filter-copper to the local air magic.
Hed tried a few rted experiments with Rihs wind mana to get some practice, so he knew he wasnt going to waste the precious atmospheric mana to some stupid mistake. So long as he followed his notes and his Alchemy skill, it would all go fine.
He couldnt use Rihs personal mana for his actual experiment for a few reasons, most notably that it didnt actually <em>match</em> atmospheric mana all that well. It was permeated from top to bottom with the sensations of motion and change, and while good enough for the towers enchantments to ept it as a power source- they could ept <em>anything</em>- using it as the filter for his mana umtor would result in almost <em>no</em> mana actually being umted.
Hed checked.
Extensively.
At least the filter-copper was reusable- the attunement process involved flushing out all lingering traces of mana anyway, which included all previous attunements. He could even reim the gold used but he was getting ahead of himself.
Before him, an apparatite sphere rested over a powerful but tiny me, and within rested his ingot of filtered copper. In turn, his mi flower sat atop the copper ingot, covered ever so gently by a small disc of gold leaf, draping over the petals like a stiff cloth. The entire contraption was at as good of a vacuum he could pull- which was actually pretty impressive these days- to prevent the blossom from catching on fire as he heated it all to absurd temperatures. Wilting was fine, but burning was <em>not</em>.
Lefi had been kind enough to provide him with the needed coins, not that he needed that much- about one gram of gold was enough for the gilding, which was in turn about a sixth of a penny-sized grai. His half-kilo of copper came from about fifty ves Refined into being proper filters, and then melted together.
Ah, gold-based economies. It made acquiring precious metals <em>so easy</em>.
His entire setup was apparently leaning fairly heavily into alchemy essentia, which wasnt nearly as intimidating as it had once seemed. It was all about changing the structure of a substance, and while it wasnt quite the same as chemical bonds it wasnt entirely different either. While the more advanced forms of the discipline were the equivalent of editing atomic nuclei, this was <em>far</em> simpler and crucially, <em>possible</em> at his current skill level (and Skill level).
Because gold and copper were so alchemically simr to one another (both of them being colored metals with simr melting points and in the same column of the periodic table- which Edwin felt was important even if it wasnt listed in Zosiman), when they alloyed there was a brief moment where the magical structure of the copper loosened to allow ingress to the gold and its magical structure, of the sort he could induce in his manave. However, unlike with his manave, there were no traits being removed, just the synthesis of pre-existing ones.
By cing the mi between the gold and copper, he was including the flower in that reaction, sensitizing the gold to another type of mana, and when the metals mixed, the gold would carry with it just enough wind mana to rece its normal purity. In Panastalin terms, he was creating a potion with copper as the base, gold as the primary, and mi as the tuner.
It would work even better if the flower was <em>gilded</em>, but Edwin was sure that his setup was sufficient for his purposes, and didnt involve risking his mi blossom in yet <em>another</em> fiddly alchemical reaction that could burn up all his hard work in an instant if he messed up.
There was more going on, and he was <em>determined</em> to figure out what, but for now the reaction had shown that it <em>worked</em>, and that was ultimately what mattered at the moment.
Edwin kept stoking the mes as he waited for the gold to melt. He was very d that Apparatite just <em>didnt</em> melt, and was borderline immune to damage from temperature. It definitely became more <em>brittle</em> with extreme heat or cold whether magical or mundane, but it never shattered or melted so long as he didnt expose it to too much thermal shock. For this, he was using a magnesium fire and slowly lowering his apparatus into the crucible.
After his experiment was suspended five centimeters above the fire for a few minutes, Edwin sensed the change moments before it happened, and he quickly wrapped the entire system in a thinyer of mana to help iste it. He barely finished when the gold leaf began to melt,pletely enveloping the dried, shriveled mi flower.
He could feel there was still atmospheric mana trapped in the remnant, whatever property of the flower that made it so good at absorbing magic still holding true even as it was heated to unreasonable temperatures. But, as the gold melted over it and, a few momentster, the copper began to melt and mix, he felt a brief sh of intense magic.
It faded away almost instantly, but left behind a faint sense of potential. An endless sky, shapeless but full of possibility. Edwin released his mana istion grip on the system, and the liquid metal immediately turned almost invisible against the normal airs mana.
Sess.
In an effort to maximize the surface area of his newly-finished copper, Edwin once again enlisted Lefis aid in metalworking to beat his ingot of copper into as thin of a sheet as possible. By the end of it, he had a disc nearly as thin as paper and about a meter and a half in diameter. That was good, but still not sufficient. A copper circle did a lot to <em>block</em> wind, after all, not harness it, so Edwin then found himself using Construction and Alchemical Dismantling to cut and shape the metal into approximately the shape of a fan, then reinforced it with some apparatite and copper supports.
It all went surprisingly well. It was just mechanical cuts and fastening and the like, which while not something he had a<em> ton</em> of experience in, was far simpler than the alchemical problems he normally found himself dealing with.
He even had Rih test it, having her unleash a rtively anemic gust of wind at the contraption. While the amount of wind mana was low, the fan worked admirably as it spun on its mount. With every rotation, more wind mana was allowed to pass through and the more the fan picked up. Because the density of atmospheric mana was higher in the air than in the copper, it was drawn into the metal and radiated out closer to the floor, where it could then be absorbed into the towers enchantment. The enchantment was actually pretty impressive, or so Edwin felt, because of just how readily it absorbed any kind of air or wind mana to power itself, like an eternally dry mana sponge if the sponge was then used to run a hydroelectric power nt.
He couldnt help but feel that the mechanical side of <em>his</em> creation worked <em>great</em>, at least once he <em>liberally</em> cheated with magic, both in the Skill sense- using Prototyping for perhaps the first time in the context it was meant for and leaning on well-used Construction techniques- and in the alchemy sense.
He might not have had slipstone, that magical mortar variety that had basically <em>no</em> friction- though he probably could have made more lime if he had really tried- but Infused sand still acted pretty much like a superfluid, meaning it made for an almost perfect grease once he had it properly contained. Everything that should spin did, and everything that shouldnt, didnt. Because of how much he was using Sappers Apparatus, it looked more crystalline than metal, but he didnt really see that as much of an <em>issue</em>, particrly when it let him explore his more creative side when decorating the supports.
That everything went so well on the <em>mechanical</em> side of things just made his failures on the magical part of the device all the more frustrating. It wasnt even a true failure in any particr area either- all of the individualponents of the device worked just fine. The windmill filtered atmospheric mana and transmitted it to a copper wire running to the floor, the filter-copper sessfully radiated mana it just wasnt radiating <em>enough</em> in the relevant section, so the enchantments stayed underpowered.
What Edwin eventually diagnosed was that there just wasnt a<em> reason</em> for the copper to radiate mana preferentially near the floor over any other surface- and it had a <em>lot</em> of surface area. Hed need some way to keep the rtive mana density lower near the enchantments, that would create a bit of a vacuum and thus radiate more mana in the appropriate area.
Refining was no help, still. The solution was bound to be in mi, but the flower continued to eat all the mana he sent its way unless it was specifically corrosive- and in that case, the mana storage trait was ruined, rendering it useless for this.
Ultimately, ssic alchemy came to the rescue. Mi still worked just fine in potions and everything that <em>didnt</em> involve Refining, and if his Alchemy skill was good at determining how he could use Refining, it was <em>fantastic </em>at potions. It only took a few tweaks to his overcharge-barrier potion to bring it back to mana-sensitive, and by adding a few touches of Refined copper and ground glowleaf, sealing it all in with a rousing boil, he created a slightly luminescent, milky-white potion held within an apparatite crystal custom-made to fit into the gaps between his mana engine and the corresponding section of the enchantment.
Personally, Edwin couldnt help but feel particrly satisfied with his ability to take a potion meant to temporarily inhibit mana from running rampant through his body and turning it into a mana sink that was actually useful in real life!
It was always such a fun feeling.
It was amusing how much the final device had inmon with his initial prototype. He had his copper turbine as the wind mana umtor and filter, the potion as his storage, and then a small container meant to aid in the transfer. When the wind blew, the minuscule amounts of mana it carried with it would be blown across the fan and absorbed. It would then be carried through the copper and be absorbed into the mi potion. Once the potion hit saturation, it overloaded and emptiedpletely, charging up the enchantment. Then the cycle would start anew.
Edwin allowed the system to run a few cycles, wind blowing through the open top of the tower as the turbine spun to face the wind. As the airs speed increased, so too did the rate of charge and discharge the enchantment was epting the new source of mana no problem, there werent any creaks and groans
He stepped back, put his hands on his hips, and looked with satisfaction at his creation.
Sess.
<strong>Congrattions! For imbuing a substance with an elemental affinity you have unlocked the Elemental Alchemist path!</strong>
<strong>Congrattions! For fashioning a useful device primarily out of metal you have unlocked the Metalworker path!</strong>
<strong>Congrattions! Forpleting a lengthy,plex, personal project utilizing your own Skills you have unlocked the Artisan path!</strong>
<strong>Congrattions! For creating aplex magical devicebining multiple disciplines you have unlocked the Artificer path!</strong>
<strong>Congrattions! By crafting a mana umtor you have unlocked the Mana Harvester path!</strong>
<strong>Level Up!</strong>
<strong>Skill Points 11421156</strong>
<strong>(Alchemy: 100; Stamina Maniption: 21; 13/25 60-point Paths)</strong>
<strong>Alchemical Analysis Level 4748</strong>
<strong>Alchemical Dismantling Level 5556</strong>
<strong>Alchemy Level 98100</strong>
<strong>Improbable Arsenal Level 4344</strong>
<strong>Prototyping Level 4548</strong>
<strong>Refining Level 4649</strong>
<strong>Ritual Intuition Level 5456</strong>
<strong>Sapper''s Apparatus Level 6768</strong>
<strong>Stamina Maniption Level 1921</strong>
<strong>Unbound Tether Level 2930</strong>
<strong>Name</strong>
Edwin Maxlin
<strong>Age</strong>
2
<strong>Race</strong>
Extranar Human
<strong>ss</strong>
Alchemist-Errant
<strong>Attributes</strong>
Health 25
Impact 7
Mana 37
Perception 19
Stamina 30
<strong>Skills</strong>
<strong>Alchemical</strong>
Alchemy 100, Alchemical Analysis 48, Refining 46, Alchemical Dismantling 56, Sappers Apparatus 68
(Purify: 75)
<strong>Magical</strong>
Basic Thermokinesis 44, Feys Caress 46, Ritual Intuition 56, Mana Infusion 92, Unbound Tether 30
(Flight 60), (Basic Mana Sense: 82), (Basic Mana Maniption: 9)
<strong>Physical</strong>
Overcharge 30, Longstrider 54, Fresh Air 46
Stamina Maniption 21, (Athletics: 81), (Breathing: 76), (Flexibility: 74), (Nutrition: 73), (Packing: 92), (Seeing: 72), (Sleeping: 73), (Survival: 76), (Walking: 74)
<strong>Mental</strong>
Numeracy 55, Prototyping 48, Anatomy 47, Polyglot: 71, Memory 68
(Language: 36), (Mathematics: 74), (Research: 50), (Visualization: 80)
<strong>Combat</strong>
Bomb Throwing 62, Adaptive Defense 49
(Throwing Weapons: 48)
<strong>Utility</strong>
Outsider''s Almanac 139, Watchful Rest 44, Skillful Assessment 53, Arcadian Elixir 39, Improbable Arsenal 44
(Firestarting: 94), (Improvisation: 14), (Status: 22), (Identify: 80), (First Aid: 82), (Harvesting: 76), (Construction: 77)
<strong>Paths</strong>
<strong>Skill Points: 1156</strong>
<strong>13 60-point Paths, 12 30-point Paths</strong>
<strong>Combat</strong>
Assassin 0/60, Bomber 0/60, Giant yer 0/60, Heedless Hunter 0/60, Hunter 0/30, Killer 0/30, Titan yer 0/90, Warrior 0/60, Way of the Empty Hand 0/60, Trapper 0/60, Artillerist 0/60, Sapper 0/60
<strong>Alchemy</strong>
Alchemical Medic 0/60, Demolitionist 0/60, Makeshift Alchemist 0/60, Potioneer 0/60, Practical Alchemist 0/60, Mystic Alchemist 0/90, Essential Alchemist 0/90, Elemental Alchemist 0/60,
<strong>Science</strong>
Chemist 0/60, Experimenter 0/60, Researcher 0/60, Purifier 0/30, Scientific Revolutionary 0/90, Scientist 0/60, Engineer 0/60, Physicist 0/60, Mathematician 0/60, Material Scientist 0/60
<strong>Magic</strong>
Aerialist 0/60, Fey Friend 0/60, Feybound 0/60, Feycaller 0/60, Mage 0/60, Magical Gardener 0/60, Micro-Biomancer 0/90, Primal Constructor 0/90, Primal Ritualist 0/90, Realm Traveler 0/120, Fey Supplicant 0/60, Feykind 0/90, Attuner 0/30, Schooled Mage 0/90, Mana Harvester 0/60
<strong>Mental</strong>
Dedicated Student 0/60, Lecturer 0/30, Unbowed 0/90, Canny 0/60, Steady Mind 0/60, Mentalist 0/60,
<strong>System</strong>
Almanac Administrator 0/60, Forerunner 0/60, Outsiders Almanac Specialist 0/90, Pioneer 0/60, Skill Researcher 0/60, System Schr 0/60,
<strong>Trophy</strong>
ckstone Conqueror 0/60, Deepwoods Panther-Hunter 0/60, Stonehide Vanquisher 0/60, Titan Spider-yer 0/60
<strong>Attribute</strong>
Artisan 0/60, Schr 0/60
<strong>Career</strong>
Brickmaker 0/30, Butcher 0/30, Diver 0/30, Gardener 0/30, Lumberjack 0/60, Merchant 0/30, Potter 0/30, Scribe 0/30, Woodsman 0/30, Metalworker 0/30, Artificer 0/90
<strong>Physical</strong>
Ascetic 0/60, Daredevil 0/60, Physical Alchemist 0/90, Survivor 0/60, Physical Laborer 0/30, Athlete 0/60
<strong>Traveling</strong>
Escapee 0/30, Exile 0/30, Traveler 0/30, World Traveler 0/60
<strong>Medical</strong>
Field Medic 0/60, Medic 0/30, Steadfast Medic 0/60, Medical Lecturer 0/60
<strong>Misc</strong>
Arsonist 0/60, Autopyromaniac 0/60, Burr 0/60, Child 0/12, Expert 0/60, Imperial Ally 0/60, Novice 0/12, Pyromaniac 0/30, Razer of the Ruined Tower 0/60, Rebel 0/30, ve 0/12, Trainee 0/60, Traitor 0/60, Brushed by Power 0/60, Lirasian Citizen 0/30, Royal Advisor 0/60, Favored by Power 0/90, Insomniac 0/30, Sleepless Disciple 0/60, Student of Power 0/60
<strong>Completed Paths</strong>
CharLimitCanttalkmuchNocluewhathappenedDidmybesttohelpyouli, Mage, Skilled Arcanist, Physical Alchemist, Bomber, Linguist, Beginner, Warrior, Path Less Traveled, Athlete, Scout, Unkible, Superior Alchemist, Adventurer, Explorer, Outsider, Skill Researcher, Wanderer,<strong></strong>Alchemical Warrior, Novice Pyromancer, Novice Ritualist, Alchemist, Physicist, Engineer, Physical Arcanist, Biologist, Practical Alchemist, Fey Scion, Feytouched, Skilled Arcanist